Saturday, April 17, 2010

what not to do urban


  1. so this team gets distracted by a window-yeller and decide to go behind the building. this results in being pinned on a wall with no entry into the "safe house". my team ignored the window-distraction and went right for the door, avoiding extra time and exposure.

  2. Lark, reminds me of a real life chess match. Hopefully, your team captures more of the bad guys than they catch from your team.